Design has always been about problem-solving for me. Not making things pretty (though that's nice too), but understanding why something doesn't work and figuring out how to fix it.

I'm particularly drawn to systems thinking—how do you create components and patterns that scale across products and teams? How do you balance consistency with flexibility?

Outside of work, I teach design workshops, collect vintage posters, and spend too much time organizing my Figma files.

Skills

Design

Product DesignDesign SystemsInteraction DesignVisual Design

Tools

FigmaSketchFramerPrincipleAfter Effects

Research

User ResearchUsability TestingA/B TestingAnalytics

Development

HTMLCSSReactStorybookDesign Tokens

Methods

Design ThinkingJobs to Be DoneAtomic Design

Education

Rhode Island School of Design

MFA Industrial Design

2015-09 - 2017-05

Thesis on human-AI collaboration in creative tools.

UC Berkeley

B.A. Cognitive Science

2011-09 - 2015-05

Minor in Computer Science.

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